Maps that show the gold traders (the turn in point) If you are looking to become the next rich player in Archeage, you've come to the right place.ĪLL trade runs for profit and the break down for both factions ![]() I have also included maps so you know exactly where to turn them in and craft your trade packs. This guide contains the highest profit trade runs and is really well broken down. After a few weeks of making this guide, I got it down to a science. Trade runs can be extremely difficult to understand at first, but my aim (as a fellow avid player) was to simplify them for myself as much as possible. You don't have to rely on anyone else, just some time! The money will always be the same, and sometimes you will even gain more money. Trade runs are one of the best ways to make money on Archeage, and the best part is there is no inflation affiliated with them. I just feel like this is a waste of time and effort if people will use 3rd party solutions for this, and different from a random feature - let's say something like Proximity Chat - if 90% of your population don't use it that's OK for the game - but creating a Profession that might not be viable is detrimental to the game.Do You Want To Become One Of The Richest Players On Archeage? Well, that's irrelevant, this map I used as the example is really just a simple tool, 1 click and you make 1 map per server - and with 50k people per server population in AoC is already 5 times more than MO2 ever had to keep a community map like that updated all the time.Īlt-tabbing is also something that was an issue 10 years ago, I'd argue most MMORPG gamers nowadays have 2 monitors, I have 4. Not arguing that there won’t be crowdsourced maps, but cartography could still be viable unless you’re interested in constantly alt-tabbing for your map. This game is already doing a lot and has awesome design ideas, so messing around with all this Map and Cartography idea is just something not worth the time since people will be doing this outside your game anyways.Ī classic MMORPG map, with maybe some fog of war is enough, don't spend time with this and focus on other parts of the game that you can have control over so we can get the core viable product delivered before Archeage 2 comes out.Įxcept that MOII had one server with a fixed land mass arrangement.Īshes will have multiple servers each with different node development over time. There is also Discord, and many other tools that people Will use and Intrepid has absolutely no control over nor would they be able to ban since this happens on 3rd party websites/platforms, and can pretty much make all these cartography ideas completely irrelevant - why pay gold or level a profession that a discord server or a website can do better? Imagine something like this in Ashes, with a page to sort by server, and guilds updating this in real-time with information on the nodes, the boss spawns, where guilds are at, and so on - same as everyone does in MO2. This is an interactive map tool made by the community that people can in real-time mark and search for every POI including the most recent PvP fights going on that people add to the map, it can be used for rescources, new content, community event is happening and so on. Have a look at this Website for the game Mortal Online 2 a game that also doesn't have a classic MMORPG map: ![]() ![]() There's a lot of good ideas here in theory but I would like to remind Intrepid, and everyone here, that we no longer live in the early 2000's. So, I don't want to be that guy, but I feel the need to give everyone in this discussion a reality check.
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